[Bf-committers] Question about libcarve simplification function...
Ton Roosendaal
ton at blender.org
Thu May 30 10:58:45 CEST 2013
Hi,
Carve lib is external, we don't develop it. Connect with the author!
-Ton-
--------------------------------------------------------
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
On 29 May, 2013, at 17:05, Alex Pilafian wrote:
> Here's the code in question...
>
> http://pastie.org/7979800
>
>
> On Wed, May 29, 2013 at 3:56 PM, Alex Pilafian <sikanrong at gmail.com> wrote:
>
>> Hi all,
>>
>> My name is Alex. My company is using the Carve library for several
>> different tasks (pertaining to 3d computational geometry) in our
>> application.
>>
>> In this particular instance, we're trying to use
>> carve::mesh::MeshSimplifier#eliminateShortEdges to modify a meshSet that we
>> have. We pass it a pointer to our meshSet, and it seems to work, but then
>> when we compare numFaces and numVertices of the mesh in question before and
>> after the simplification, the numbers stay the same. We would expect them
>> to be less if a simplification had actually taken place.
>>
>> The weirdest thing is that the output seems to indicate that the mesh
>> simplification is actually taking place (it gives a lot of output like "*collapsing
>> edge 0x9ef1c12a"*). So it seems like things are genuinely working, but we
>> just can't get at the output, for some reason.
>>
>> Any help would be appreciated. I don't have the problematic code on-hand
>> right now, but I'll try to post it to this thread later.
>>
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