[Bf-committers] Question about libcarve simplification function...

Ton Roosendaal ton at blender.org
Thu May 30 10:58:45 CEST 2013


Hi,

Carve lib is external, we don't develop it. Connect with the author!

-Ton-

--------------------------------------------------------
Ton Roosendaal  -  ton at blender.org   -   www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A  -  1018AD Amsterdam  -  The Netherlands



On 29 May, 2013, at 17:05, Alex Pilafian wrote:

> Here's the code in question...
> 
> http://pastie.org/7979800
> 
> 
> On Wed, May 29, 2013 at 3:56 PM, Alex Pilafian <sikanrong at gmail.com> wrote:
> 
>> Hi all,
>> 
>> My name is Alex. My company is using the Carve library for several
>> different tasks (pertaining to 3d computational geometry) in our
>> application.
>> 
>> In this particular instance, we're trying to use
>> carve::mesh::MeshSimplifier#eliminateShortEdges to modify a meshSet that we
>> have. We pass it a pointer to our meshSet, and it seems to work, but then
>> when we compare numFaces and numVertices of the mesh in question before and
>> after the simplification, the numbers stay the same. We would expect them
>> to be less if a simplification had actually taken place.
>> 
>> The weirdest thing is that the output seems to indicate that the mesh
>> simplification is actually taking place (it gives a lot of output like "*collapsing
>> edge 0x9ef1c12a"*). So it seems like things are genuinely working, but we
>> just can't get at the output, for some reason.
>> 
>> Any help would be appreciated. I don't have the problematic code on-hand
>> right now, but I'll try to post it to this thread later.
>> 
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