[Bf-committers] Question about libcarve simplification function...

Alex Pilafian sikanrong at gmail.com
Wed May 29 17:05:23 CEST 2013


Here's the code in question...

http://pastie.org/7979800


On Wed, May 29, 2013 at 3:56 PM, Alex Pilafian <sikanrong at gmail.com> wrote:

> Hi all,
>
> My name is Alex. My company is using the Carve library for several
> different tasks (pertaining to 3d computational geometry) in our
> application.
>
> In this particular instance, we're trying to use
> carve::mesh::MeshSimplifier#eliminateShortEdges to modify a meshSet that we
> have. We pass it a pointer to our meshSet, and it seems to work, but then
> when we compare numFaces and numVertices of the mesh in question before and
> after the simplification, the numbers stay the same. We would expect them
> to be less if a simplification had actually taken place.
>
> The weirdest thing is that the output seems to indicate that the mesh
> simplification is actually taking place (it gives a lot of output like "*collapsing
> edge 0x9ef1c12a"*). So it seems like things are genuinely working, but we
> just can't get at the output, for some reason.
>
> Any help would be appreciated. I don't have the problematic code on-hand
> right now, but I'll try to post it to this thread later.
>


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