[Bf-committers] How to build official binaries for Blender

Yousef Hurfoush bat3a at msn.com
Mon May 27 21:23:19 CEST 2013


i don't know how much code cycles needs to work with msvc compiler as good as the mingw, and also would like to get away from closed/property  compilers, as OSS mingw is the better choice.

but thanks man, the vs2012 ide is very good to work with for devlopment.
Regards
Yousef Harfoush
bat3a at msn.com



> From: shadowrom at me.com
> Date: Mon, 27 May 2013 21:14:59 +0200
> To: bf-committers at blender.org
> Subject: Re: [Bf-committers] How to build official binaries for Blender
> 
> You might be right, but imho it is much harder to make mingw support OpenMP on windows than to optimize blender for MSVC ;)
> 
> Am 27.05.2013 um 20:59 schrieb Yousef Hurfoush <bat3a at msn.com>:
> 
> > 
> >> Any volunteers to donate msvc2012 license to BF or maybe someone wants to
> >> sacrifice his computer's cpu power to run msvc2012 slave? :)
> > there is no need for a license the express edition compiles x86, x86_64 by default, so it's just the matte of downloading one from ms site, you'll get a free serial to activate.
> >>> I think we should stick with MSVC on Windows and work on cycles
> >>> optimization for MSVC. Because MSVC builds are faster in BI, physics and
> >>> other parts of Blender.
> > 
> > well that's because of the openmp issue, if it is resolved then i'm sure it will be faster than the msvc one.
> > 
> > Regards
> > Yousef Harfoush
> > bat3a at msn.com
> > 
> > 
> > 
> >> Date: Tue, 28 May 2013 00:52:08 +0600
> >> From: sergey.vfx at gmail.com
> >> To: bf-committers at blender.org
> >> Subject: Re: [Bf-committers] How to build official binaries for Blender
> >> 
> >> Would also be good to have msvc2012 buildslave. But this is tricky =\
> >> 
> >> Any volunteers to donate msvc2012 license to BF or maybe someone wants to
> >> sacrifice his computer's cpu power to run msvc2012 slave? :)
> >> 
> >> 
> >> On Tue, May 28, 2013 at 12:25 AM, Jürgen Herrmann <shadowrom at me.com> wrote:
> >> 
> >>> Hi Yousef,
> >>> 
> >>> I am currently working on documentation for that. But NVidia will release
> >>> Cuda 5.5 RC soon so it might be unnecessary.
> >>> 
> >>> I think we should stick with MSVC on Windows and work on cycles
> >>> optimization for MSVC. Because MSVC builds are faster in BI, physics and
> >>> other parts of Blender.
> >>> 
> >>> /Jürgen
> >>> 
> >>> Am 27.05.2013 um 19:57 schrieb Yousef Hurfoush <bat3a at msn.com>:
> >>> 
> >>>> hi
> >>>> 
> >>>> can you show me how to use cuda 5 with vs 2012? i want to use compile
> >>> with mingw64, and the old abandon vs2008.
> >>>> 
> >>>> i think concentrating on getting mingw64 use openmp is better than
> >>> supporting any msvc compiler!
> >>>> i mean the huge difference in render time alone makes mingw64 a killer
> >>> compiler!
> >>>> 
> >>>> but it still useful in coding and debugging, thanks for porting to it.
> >>>> 
> >>>> Regards
> >>>> Yousef Harfoush
> >>>> bat3a at msn.com
> >>>> 
> >>>> 
> >>>> 
> >>>>> From: shadowrom at me.com
> >>>>> To: bf-committers at blender.org
> >>>>> Date: Mon, 27 May 2013 17:56:19 +0200
> >>>>> Subject: [Bf-committers] How to build official binaries for Blender
> >>>>> 
> >>>>> Hi there,
> >>>>> 
> >>>>> 
> >>>>> 
> >>>>> I got cuda 5.0 to work with VS 2012 today.
> >>>>> 
> >>>>> I would like to provide official builds for 2.68.
> >>>>> 
> >>>>> 
> >>>>> 
> >>>>> What do I have to do then?
> >>>>> 
> >>>>> Is there any special build config I have to do?
> >>>>> 
> >>>>> How do I provide an installer?
> >>>>> 
> >>>>> 
> >>>>> 
> >>>>> /Jürgen
> >>>>> 
> >>>>> _______________________________________________
> >>>>> Bf-committers mailing list
> >>>>> Bf-committers at blender.org
> >>>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>> 
> >>>> _______________________________________________
> >>>> Bf-committers mailing list
> >>>> Bf-committers at blender.org
> >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>> _______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-committers
> >> 
> >> 
> >> 
> >> -- 
> >> With best regards, Sergey Sharybin
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >                         
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
 		 	   		  


More information about the Bf-committers mailing list