[Bf-committers] How to build official binaries for Blender

Sergey Sharybin sergey.vfx at gmail.com
Mon May 27 21:14:53 CEST 2013


Aah, nice :)


On Tue, May 28, 2013 at 1:12 AM, Jürgen Herrmann <shadowrom at me.com> wrote:

> Hi Sergey,
>
> use an express license. It does support everything you need to build
> blender no need for a pro license.
>
> /Jürgen
>
> Am 27.05.2013 um 20:52 schrieb Sergey Sharybin <sergey.vfx at gmail.com>:
>
> > Would also be good to have msvc2012 buildslave. But this is tricky =\
> >
> > Any volunteers to donate msvc2012 license to BF or maybe someone wants to
> > sacrifice his computer's cpu power to run msvc2012 slave? :)
> >
> >
> > On Tue, May 28, 2013 at 12:25 AM, Jürgen Herrmann <shadowrom at me.com>
> wrote:
> >
> >> Hi Yousef,
> >>
> >> I am currently working on documentation for that. But NVidia will
> release
> >> Cuda 5.5 RC soon so it might be unnecessary.
> >>
> >> I think we should stick with MSVC on Windows and work on cycles
> >> optimization for MSVC. Because MSVC builds are faster in BI, physics and
> >> other parts of Blender.
> >>
> >> /Jürgen
> >>
> >> Am 27.05.2013 um 19:57 schrieb Yousef Hurfoush <bat3a at msn.com>:
> >>
> >>> hi
> >>>
> >>> can you show me how to use cuda 5 with vs 2012? i want to use compile
> >> with mingw64, and the old abandon vs2008.
> >>>
> >>> i think concentrating on getting mingw64 use openmp is better than
> >> supporting any msvc compiler!
> >>> i mean the huge difference in render time alone makes mingw64 a killer
> >> compiler!
> >>>
> >>> but it still useful in coding and debugging, thanks for porting to it.
> >>>
> >>> Regards
> >>> Yousef Harfoush
> >>> bat3a at msn.com
> >>>
> >>>
> >>>
> >>>> From: shadowrom at me.com
> >>>> To: bf-committers at blender.org
> >>>> Date: Mon, 27 May 2013 17:56:19 +0200
> >>>> Subject: [Bf-committers] How to build official binaries for Blender
> >>>>
> >>>> Hi there,
> >>>>
> >>>>
> >>>>
> >>>> I got cuda 5.0 to work with VS 2012 today.
> >>>>
> >>>> I would like to provide official builds for 2.68.
> >>>>
> >>>>
> >>>>
> >>>> What do I have to do then?
> >>>>
> >>>> Is there any special build config I have to do?
> >>>>
> >>>> How do I provide an installer?
> >>>>
> >>>>
> >>>>
> >>>> /Jürgen
> >>>>
> >>>> _______________________________________________
> >>>> Bf-committers mailing list
> >>>> Bf-committers at blender.org
> >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>
> >>> _______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-committers
> >> _______________________________________________
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> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >
> >
> > --
> > With best regards, Sergey Sharybin
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
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>



-- 
With best regards, Sergey Sharybin


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