[Bf-committers] How to build official binaries for Blender

Jürgen Herrmann shadowrom at me.com
Mon May 27 20:25:25 CEST 2013


Hi Yousef,

I am currently working on documentation for that. But NVidia will release Cuda 5.5 RC soon so it might be unnecessary.

I think we should stick with MSVC on Windows and work on cycles optimization for MSVC. Because MSVC builds are faster in BI, physics and other parts of Blender.

/Jürgen

Am 27.05.2013 um 19:57 schrieb Yousef Hurfoush <bat3a at msn.com>:

> hi
> 
> can you show me how to use cuda 5 with vs 2012? i want to use compile with mingw64, and the old abandon vs2008.
> 
> i think concentrating on getting mingw64 use openmp is better than supporting any msvc compiler!
> i mean the huge difference in render time alone makes mingw64 a killer compiler!
> 
> but it still useful in coding and debugging, thanks for porting to it.
> 
> Regards
> Yousef Harfoush
> bat3a at msn.com
> 
> 
> 
>> From: shadowrom at me.com
>> To: bf-committers at blender.org
>> Date: Mon, 27 May 2013 17:56:19 +0200
>> Subject: [Bf-committers] How to build official binaries for Blender
>> 
>> Hi there, 
>> 
>> 
>> 
>> I got cuda 5.0 to work with VS 2012 today.
>> 
>> I would like to provide official builds for 2.68.
>> 
>> 
>> 
>> What do I have to do then?
>> 
>> Is there any special build config I have to do?
>> 
>> How do I provide an installer?
>> 
>> 
>> 
>> /Jürgen
>> 
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>> Bf-committers at blender.org
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