[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [57058] trunk/blender: Fix #35505: cycles object space normal mapping did not match blender internal.

Brecht Van Lommel brechtvanlommel at pandora.be
Mon May 27 20:07:45 CEST 2013


It's indeed not ideal, but nearly all normal maps used in Cycles will
be baked with Blender Internal, so it's useful to match that. Tangent
space normal maps are also nearly always the preferred solution.

On Mon, May 27, 2013 at 8:00 PM, Thomas Dinges <blender at dingto.org> wrote:
> Hi Brecht,
> do you think this is a good idea? If BI did something fishy, we should
> not port that to Cycles. Consistency is not an argument here imho.
>
> Am 27.05.2013 19:48, schrieb Brecht Van Lommel:
>> Revision: 57058
>>            http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=57058
>> Author:   blendix
>> Date:     2013-05-27 17:48:02 +0000 (Mon, 27 May 2013)
>> Log Message:
>> -----------
>> Fix #35505: cycles object space normal mapping did not match blender internal.
>> Now it uses the same (strange) YZ flipping convention.
>>
> --
> Thomas Dinges
> Blender Developer, Artist and Musician
>
> www.dingto.org
>
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