[Bf-committers] Windows XP and the future of Blender

Thomas Dinges blender at dingto.org
Sun May 19 15:03:04 CEST 2013


Hi,
no worries, there won't be any changes for the upcoming Blender 2.68, we 
will stick with vc2008 for it.
I do not want to jump ahead, much more testing is needed.

Jürgen, you are of course welcome to provide official vc2012 binaries 
for Blender 2.68, so people get a chance to test it well.
For 2.69 or later we then can check if a switch is doable.

Thomas

Am 19.05.2013 14:46, schrieb Cezary Kopias:
> we need support for xp
> we need msvc for CUDA
>
> maybe a good option would be to have:
>
> mingw for xp users (faster?)
> mingw-w64 as experimental
> and msvc 2012 for win x64 (win7 win8)
>
> sound good?
>
>
> 2013/5/19 Jürgen Herrmann <shadowrom at me.com>
>
>> MinGW 64 breaks OpenMP in win 8 too.
>> There is no problem supporting Windows XP with VS2012 anymore.
>> We'll just have to keep in mind using the right platform toolset.
>> An we have to keep in mind that some features won't work.
>>
>> So I would suggest we compile the 32bit blender binaries with vs 2012 and
>> the v110_xp toolset and just drop xp64 support by compiling blender with
>> default v110 toolset for x64 windows.
>>
>> So we don't have to maintain two windows build platforms, just one.
>> Makes it easier to stay up to date with libs.
>>
>> /Jürgen


-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org



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