[Bf-committers] Windows XP and the future of Blender

Cezary Kopias cezary.kopias at gmail.com
Sun May 19 14:46:12 CEST 2013


we need support for xp
we need msvc for CUDA

maybe a good option would be to have:

mingw for xp users (faster?)
mingw-w64 as experimental
and msvc 2012 for win x64 (win7 win8)

sound good?


2013/5/19 Jürgen Herrmann <shadowrom at me.com>

> MinGW 64 breaks OpenMP in win 8 too.
> There is no problem supporting Windows XP with VS2012 anymore.
> We'll just have to keep in mind using the right platform toolset.
> An we have to keep in mind that some features won't work.
>
> So I would suggest we compile the 32bit blender binaries with vs 2012 and
> the v110_xp toolset and just drop xp64 support by compiling blender with
> default v110 toolset for x64 windows.
>
> So we don't have to maintain two windows build platforms, just one.
> Makes it easier to stay up to date with libs.
>
> /Jürgen
>
> Am 19.05.2013 um 04:33 schrieb Cezary Kopias <cezary.kopias at gmail.com>:
>
> > how is mingw-w64 handing winxp or win8 ?
> >
> > For win7 besides openmp works really well
> >
> >
> > 2013/5/19 bjornmose <bjornmose at gmx.net>
> >
> >> Well our statistics on world wide professionals ( using scientific
> >> measuring software )  says:
> >>
> >> 10% win7, 50% win XP, very few vista  the remains  even older :)
> >> and we do full support down to W2k. ( to Daniel  .. including Europe ,
> >> USA  and former UDSSR )
> >> How stupid is that to keep customers satisfied?
> >>
> >> Dropping  Win8 support is no option, though  i hope it will be like
> >> ignoring 'vista' for good.
> >> Says the next Win8 (X point anything internally ) will be as nice as Win
> >> 7 was .. plus providing some nice new features.
> >> Please no OS  religions here, but fencing out XP users is suicide.
> >>
> >> Am 17.05.2013 21:38, schrieb Damir Prebeg:
> >>> My advance apologies for this... After a few days of painful
> experience I
> >>> would strongly recommend dropping of Win8 support.
> >>>
> >>>
> >>> On 17 May 2013 17:26, Daniel Genrich <daniel.genrich at gmx.net> wrote:
> >>>
> >>>> +1 for that.
> >>>>
> >>>> Dropping Win XP would be too soon since many people from south america
> >>>> and africa are still using Win XP.
> >>>>
> >>>> Daniel
> >>>>
> >>>>
> >>>> Am 17.05.2013 15:25, schrieb Thomas Dinges:
> >>>>> Hi,
> >>>>> if we do that, we could only build 2 builds.
> >>>>>
> >>>>> 32 bit: Compile with vc2008 for Windows XP and above
> >>>>> 64 bit: Compile with vc2012 for Vista x64 and above
> >>>>>
> >>>>> We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%.
> >>>>>
> >>>>> This way all OS / bit configs would be served, and we don't have big
> >>>>> overhead.
> >>>>>
> >>>>> Thomas
> >>>>>
> >>>>> Am 17.05.2013 15:14, schrieb Sergey Sharybin:
> >>>>>> Also, we could do some "gradual" drop: meaning if vc2012's builds
> >> would
> >>>> not
> >>>>>> be able to run on XP, we could compile two versions of blender --
> one
> >>>> with
> >>>>>> msvc2008 and other one with msvc2012. We did quite the same thing
> with
> >>>>>> linux builds as well (building it against different libc version
> using
> >>>>>> older and newer gcc versions).
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