[Bf-committers] platform maintainers: request to update exr lib to 2.0

Dalai Felinto dfelinto at gmail.com
Sat May 18 02:32:38 CEST 2013


For the records, OSX libs are already committed and working fine (thanks
Jens).

For windows/linux the libs we will need are: openexr, openimageio and
openshadinglanguage.
opencolorio does not need to be updated.

Thanks,
Dalai

--
blendernetwork.org/member/dalai-felinto
www.dalaifelinto.com


2013/5/17 Bastien Montagne <montagne29 at wanadoo.fr>

> I should be able to see for install_deps.sh next week… ;)
>
> Bastien
>
> On 17/05/2013 20:36, Sergey Sharybin wrote:
> > We've discussed it in IRC today. Conclusion is:
> >
> > 1. Windows/OSX libs are safe for update, wouldn't lead to issues and
> > platform maintainers could just go ahead
> > 2. I'll update linux build environment during next week.
> > 3. Before merge the code to trunk, we'll need to update wiki page with
> > building instructions and update install_deps.sh. If nobody volunteers to
> > help updating the script, i'll try to update it over next week (or two)
> > 4. Then we're safe for merge :)
> >
> > Could still cause some PITA for distros maintainers tho, but eeh.. Krita
> > will also require openexr2.0 soon so afraid the only way (apart from
> > disabling openexr support) would be to include openexr2.0 libs to
> repos...
> >
> >
> > On Fri, May 17, 2013 at 6:59 PM, Sergey Sharybin<sergey.vfx at gmail.com
> >wrote:
> >
> >> Actually i'm really skeptical about such a bump. That'd introduce extra
> >> pain building blender on linux -- seems only gentoo and arch switched to
> >> openexr 2.0.
> >>
> >> Also, some of the distros like ubuntu and fedora contains openimageio,
> >> which is for sure linked against distro's openexr 1.6.
> >>
> >> This is all leads to really spaghetti changes and would rather see
> updates
> >> for build instructions and probably install dependencies script before
> >> we'll bump openexr version required for blender.
> >>
> >> P.S. In any way, this will also be a PITA for distros maintainers :(
> >>
> >>
> >> On Thu, May 16, 2013 at 1:45 AM, Dalai Felinto<dfelinto at gmail.com>
>  wrote:
> >>
> >>> Hi,
> >>>
> >>> I don't see why we would need the python part of it.
> >>> Basically the same build settings we used for 1.71 should be used for
> 2.0
> >>> I
> >>> believe.
> >>>
> >>> And yes other libs that depend on it will need to be recompiled:
> >>> That means primary openimageio. But I also believe OSL and OCIO are
> needed
> >>> (they depend on OIIO).
> >>> [here I only built exr and oiio, but then I'm building with no
> osl/ocio]
> >>>
> >>> I'm not sure there is any other library (or even if ocio needs it).
> >>>
> >>> Thanks,
> >>> Dalai
> >>> --
> >>> blendernetwork.org/member/dalai-felinto
> >>> www.dalaifelinto.com
> >>>
> >>>
> >>> 2013/5/15 Jürgen Herrmann<shadowrom at me.com>
> >>>
> >>>> Hi Dalai,
> >>>>
> >>>> I could provide builds for Vc2008 and VC2012 after the 2.67a release.
> >>>> Just some questions:
> >>>> - Do we have to recompile other libs that depend on OpenEXR too?
> >>>> OSL for example relies on it.
> >>>> - As we don't have boost python in the boost libs I guess we won't
> need
> >>>> the python part in OpenEXR, right?
> >>>>
> >>>> /Jürgen
> >>>>
> >>>> Am 15.05.2013 um 20:31 schrieb Antony Riakiotakis<kalast at gmail.com>:
> >>>>
> >>>>> Hi Dalai, I'll be building soon for the MinGW systems. Is the python
> >>> part
> >>>>> of the library required?
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> >>
> >>
> >> --
> >> With best regards, Sergey Sharybin
> >>
> >
> >
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