[Bf-committers] Windows XP and the future of Blender

Damir Prebeg blend.factory at gmail.com
Fri May 17 21:38:45 CEST 2013


My advance apologies for this... After a few days of painful experience I
would strongly recommend dropping of Win8 support.


On 17 May 2013 17:26, Daniel Genrich <daniel.genrich at gmx.net> wrote:

> +1 for that.
>
> Dropping Win XP would be too soon since many people from south america
> and africa are still using Win XP.
>
> Daniel
>
>
> Am 17.05.2013 15:25, schrieb Thomas Dinges:
> > Hi,
> > if we do that, we could only build 2 builds.
> >
> > 32 bit: Compile with vc2008 for Windows XP and above
> > 64 bit: Compile with vc2012 for Vista x64 and above
> >
> > We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%.
> >
> > This way all OS / bit configs would be served, and we don't have big
> > overhead.
> >
> > Thomas
> >
> > Am 17.05.2013 15:14, schrieb Sergey Sharybin:
> >> Also, we could do some "gradual" drop: meaning if vc2012's builds would
> not
> >> be able to run on XP, we could compile two versions of blender -- one
> with
> >> msvc2008 and other one with msvc2012. We did quite the same thing with
> >> linux builds as well (building it against different libc version using
> >> older and newer gcc versions).
>
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