[Bf-committers] Windows XP and the future of Blender

Daniel Genrich daniel.genrich at gmx.net
Fri May 17 17:26:45 CEST 2013


+1 for that.

Dropping Win XP would be too soon since many people from south america 
and africa are still using Win XP.

Daniel


Am 17.05.2013 15:25, schrieb Thomas Dinges:
> Hi,
> if we do that, we could only build 2 builds.
>
> 32 bit: Compile with vc2008 for Windows XP and above
> 64 bit: Compile with vc2012 for Vista x64 and above
>
> We don't need x64 build for Windows XP, XP x64 is maybe used by 0.1%.
>
> This way all OS / bit configs would be served, and we don't have big
> overhead.
>
> Thomas
>
> Am 17.05.2013 15:14, schrieb Sergey Sharybin:
>> Also, we could do some "gradual" drop: meaning if vc2012's builds would not
>> be able to run on XP, we could compile two versions of blender -- one with
>> msvc2008 and other one with msvc2012. We did quite the same thing with
>> linux builds as well (building it against different libc version using
>> older and newer gcc versions).



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