[Bf-committers] OSX 10.6 building error since May 6th GHOST_WindowCocoa.mm commit

Brecht Van Lommel brechtvanlommel at pandora.be
Wed May 8 19:03:09 CEST 2013

I'm not sure this is correct, for our official builds we require a
10.6 minimum version, so I think this code would be excluded then?
Also the first line you changed was already there before this bugfix,
and the function toggleFullscreen function is also used in

What is the exact compile error, is it just NSFullScreenWindowMask
that is undefined?


On Wed, May 8, 2013 at 6:19 PM, patrick boelens <p_boelens at msn.com> wrote:
> Hey everyone,
> First off, hats off the the team and congrats on getting Blender 2.67 out into the wild!
> I just updated my source directory and found I couldn't build anymore on OSX 10.6. This stems from the May 6th commit by Brecht in GHOST_WindowCocoa.mm; it seems 1060 was used as the MAC_OSX_VERSION_MIN_REQUIRED where 1070 was meant (the comments even mention Lion; 10.6 is Snow Leopard. ;)) It's an easy enough fix, but I uploaded my .diff regardless[1].
> Cheers!
> -Patrick
> [1] http://www.pasteall.org/42060/diff
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