[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [56421] trunk/blender/source/blender/ editors/sculpt_paint/paint_image_proj.c: Fix: texture alpha masking not functional after recent commits.

Antony Riakiotakis kalast at gmail.com
Wed May 1 09:13:09 CEST 2013


A simple implementation is very easy to do but it can cost a bit in
performance. As for using an option, in sculpt mode there's an option to
allow the brush to accumulate, maybe we can reuse that. Unfortunately my
time is quite limited these days :/ but thanks to your and Campell's
efforts the tools are much more polished now :). Thank you again!

Just a little TODO note here, just in case one of us can do it before
release: a nice thing to have is  access to the mask texture from the
properties window. Currently the only way to tweak the texture properties
there is to pin the context and browse the texture. It works but it's a bit
inelegant.


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