[Bf-committers] Compositing output while editing

Ton Roosendaal ton at blender.org
Wed Mar 13 19:15:19 CET 2013


Hi,

It is very straightforward to make the UI tag nodes that need updates.
That's for the changed node, the visible viewer, and whether a composite-out is visible in Image Editor.

No options needed!

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 9 Mar, 2013, at 14:58, Sergey Sharybin wrote:

> Hi,
> 
> Noticed that currently compositor output node will be fully recalculated
> every time you're editing compositor node tree. This adds quite enough of
> CPU consumption and only benefit from this is having Render Result image
> up-to-date.
> 
> Is it something indeed expected by artists? From what i've noticed during
> Mango and some post-mango artists feedback -- they're usually disconnecting
> compo output node to make compositing faster. But this often leads to
> troubles when you forget to connect node back, send 12hrs shot to the farm
> and.. Well, nothing fun out of this.
> 
> So, the question is: is it even helpful to have Render Result updating
> every time you're editing the tree? And if so, what about:
> 
> - Making it a compositor option to ignore compo output while editing
> - Making it possible to mute compo output node, which will mean it's
> ignored while editing (but not while rendering)
> 
> -- 
> With best regards, Sergey Sharybin
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers



More information about the Bf-committers mailing list