[Bf-committers] broken win32 build, sculpt_paint related
kk
gonderici at plecxus.com
Fri Mar 8 22:27:42 CET 2013
Win64 / Mingw32
[ 4%] Built target bf_editor_metaball
[ 4%] Built target bf_editor_object
[ 5%] Built target bf_editor_physics
[ 5%] Built target bf_editor_render
[ 5%] Built target bf_editor_screen
[ 5%] Building C object source/blender/editors/sculpt_paint/CMakeFiles/bf_editor_sculpt_paint.dir/paint_image_proj.c.obj
D:\_BLENDER_BUILDS\SVN\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:4289:14: error: nested redefinition of 'enum PaintMode'
D:\_BLENDER_BUILDS\SVN\blender\source\blender\editors\sculpt_paint\paint_image_proj.c:4289:14: error: redeclaration of 'enum PaintMode'
D:/_BLENDER_BUILDS/SVN/blender/source/blender/blenkernel/BKE_paint.h:57:14: note: originally defined here
mingw32-make[2]: *** [source/blender/editors/sculpt_paint/CMakeFiles/bf_editor_sculpt_paint.dir/paint_image_proj.c.obj] Error 1
mingw32-make[1]: *** [source/blender/editors/sculpt_paint/CMakeFiles/bf_editor_sculpt_paint.dir/all] Error 2
mingw32-make: *** [all] Error 2
thanks
k
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