[Bf-committers] Feature request: Material "Viewport Output" Node
Vicente
vicentecarro at gmail.com
Fri Mar 1 00:49:51 CET 2013
Hi,
I want to propose a new feature: The Material "Viewport Output" Node.
Sometimes the realtime display(in the 3D View) of a material has nothing
to do with the final rendered material (i.e. using some kind of
textures). In those cases could be ideal to count with a new node
(Called "Viewport Output") so you could create a single material with 2
different outputs, one for the render and one for the viewport.
In my case I use Freestyle for the outlining of my models. It's
impossible to use Freestyle in real time in the 3D viewport so I have 2
options, don't see the outlining in the viewport or create a fake black
border using the normal node of the material so I can see it in real
time but then I have to deactivate it each time I want to do a render.
So the new "Viewport Output" node would be great.
I'm thinking also in somekind of LOD applied only to the viewport
display and not the render result. I guess there are a lot of
applications for this feature.
I hope this could be of help for more people.
Best Regards,
Vicente
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