[Bf-committers] browsing keyframable attributes? graph editor auto-y-scale?

David Jeske davidj at gmail.com
Sun Jun 30 20:56:41 CEST 2013


In the course of working on some Blender UI improvement proposals for
non-3d related tasks, I ran into a couple opportunities and I'm wondering
if they have been brought up before.

1) Is there any UI to browse only "keyframe-able" attributes which do not
yet have keyframes?  Is it easy/practical to do this in the current code?
Any thoughts about a mode for the graph editor which does this?

Why? In video-sequence-editing, the graph-editor the graph-editor seems
like a really nice and powerful UI for working with attributes. However, it
doesn't show attributes until they are keyframed once. I think it's tough
and "non-discoverable" for these users to discover simple keyframable
attributes like "volume" and "L/R pan" sprinkled elsewhere and "keyboard-i"
to keyframe them. Especially because the attribute editor widgets are
indistinguishable from non-keyframable editor widgets until they have been
keyframed once.

2) Any thoughts or previous discussion about an auto-y-scale mode for graph
editor?

Why? As am amateur user, I feel dealing with Zoom vs Y-scale in the graph
editor is somewhat annoying. However, tweaking 3d animation takes so much
time that a bit of time messing around with graph scale doesn't seem
relevant. In the VSE however, I'd like to have a small-graph editor and
quickly tweak parameters without fighting with the Y-scale so much. It
seems like some kind of simple feature could fix this... perhaps
auto-y-scale, perhaps y-scale-lock, not sure. Any thoughts?


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