[Bf-committers] VS 2013 + Blender = ???

Jürgen Herrmann shadowrom at me.com
Sat Jun 29 00:46:34 CEST 2013


Hi Thomas,

I don't want to update right now, but as ms changed their pace to yearly updates with significant new features and changed compatibilities (e.g more c++11 features) we will have to do a lot of work if we wait 5 years again.
As I said I've got a patch for VS 2013 ready and working in my local repo.
We could update instantly but I don't want to due to the reasons you stated.
I just want to avoid the messy update work we had because we skipped one version.
If we skip 5 versions of MSVC (provided that ms keeps this pace) the updating mess will be huge :(
So doing a little testing once and a small patch in a while wont hurt, I think.

Am 28.06.2013 um 23:27 schrieb Thomas Dinges <blender at dingto.org>:

> Hi Jürgen,
> 
> We used vc2008 now for like 5 years? or so, and this worked out quite 
> good. Probably we should update more frequently, but I see no reason to 
> rush things either.
> It will still take some weeks or months to test vc2012 with Blender 
> thoroughly, to use this as a vc2008 replacement for official builds.
> 
> So let's finish the vc2012 update first, use it for official builds and 
> then worry about when and if we should update the next time. ;)
> 
> Thomas
> 
> Am 28.06.2013 23:14, schrieb Jürgen Herrmann:
>> Sure! Switch to MinGw, but please do some good testing ;)
>> I am the last not to support this ;)
>> 
>> Am 28.06.2013 um 20:13 schrieb Cezary Kopias <cezary.kopias at gmail.com>:
>> 
>>> From USER: As always speed tests must be performed for such a decision.
>>> Are there any new VS features that are worth mention?
>>> 
>>> And as always i will promote mingw-w64 :]
>>> just read that you can compile windows build under linux - nice
>>> 
>>> /kopias
>>> 
>>> On Fri, 28 Jun 2013 20:08:30 +0200, Jürgen Herrmann <shadowrom at me.com>
>>> wrote:
>>> 
>>>> Logic error corrected inline ;)
>>>> 
>>>>> Hi there,
>>>>> 
>>>>> Out of curiosity I downloaded the VS 2013 Pro preview yesterday.
>>>>> And while playing with it I had the idea to try blender compilation
>>>>> with it ;)
>>>>> I needed to tweak the sources a bit because MSVC 12 seems to break se
>>>>> things as M$ implements more C++11 features. It took me 30 Minutes to
>>>>> put a patch together.
>>>>> But all the libs I compiled with VC11 need to be recompiled :(
>>>>> So I stopped this insanity ...
>>>>> 
>>>>> But what I am curious about, what do you guys think?
>>>>> Shall we adapt new versions if MSVC early (even if we don't use it for
>>>>> production) or not?
>>>>> Pro: when we decide to switch to another version (let's assume MSVC
>>>>> 2016, just for an example) the workload of porting might
>>>> Not be that huge.
>>>>> Con: we have to recompile libs and port blender every year (in case MS
>>>>> keeps this release schedule)
>>>>> 
>>>>> /Jürgen
>>>>> _______________________________________________
>>>>> Bf-committers mailing list
>>>>> Bf-committers at blender.org
>>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>>> _______________________________________________
>>>> Bf-committers mailing list
>>>> Bf-committers at blender.org
>>>> http://lists.blender.org/mailman/listinfo/bf-committers
>>> 
>>> -- 
>>> Using Opera's mail client: http://www.opera.com/mail/
>>> _______________________________________________
>>> Bf-committers mailing list
>>> Bf-committers at blender.org
>>> http://lists.blender.org/mailman/listinfo/bf-committers
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
> 
> 
> -- 
> Thomas Dinges
> Blender Developer, Artist and Musician
> 
> www.dingto.org
> 
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers


More information about the Bf-committers mailing list