[Bf-committers] VS 2013 + Blender = ???
Jürgen Herrmann
shadowrom at me.com
Fri Jun 28 23:14:25 CEST 2013
Sure! Switch to MinGw, but please do some good testing ;)
I am the last not to support this ;)
Am 28.06.2013 um 20:13 schrieb Cezary Kopias <cezary.kopias at gmail.com>:
> From USER: As always speed tests must be performed for such a decision.
> Are there any new VS features that are worth mention?
>
> And as always i will promote mingw-w64 :]
> just read that you can compile windows build under linux - nice
>
> /kopias
>
> On Fri, 28 Jun 2013 20:08:30 +0200, Jürgen Herrmann <shadowrom at me.com>
> wrote:
>
>> Logic error corrected inline ;)
>>
>>> Hi there,
>>>
>>> Out of curiosity I downloaded the VS 2013 Pro preview yesterday.
>>> And while playing with it I had the idea to try blender compilation
>>> with it ;)
>>> I needed to tweak the sources a bit because MSVC 12 seems to break se
>>> things as M$ implements more C++11 features. It took me 30 Minutes to
>>> put a patch together.
>>> But all the libs I compiled with VC11 need to be recompiled :(
>>> So I stopped this insanity ...
>>>
>>> But what I am curious about, what do you guys think?
>>> Shall we adapt new versions if MSVC early (even if we don't use it for
>>> production) or not?
>>> Pro: when we decide to switch to another version (let's assume MSVC
>>> 2016, just for an example) the workload of porting might
>> Not be that huge.
>>> Con: we have to recompile libs and port blender every year (in case MS
>>> keeps this release schedule)
>>>
>>> /Jürgen
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