[Bf-committers] Add properties that are auto generated when placing a logic block.

Jacob Merrill blueprintrandom1 at gmail.com
Thu Jun 27 07:35:24 CEST 2013


HitMat - Hit polygon material
HitPos - World cord
HitLoc - Local offset from casting object
Hit = Object that was hits id,



On Wed, Jun 26, 2013 at 10:33 PM, Jacob Merrill
<blueprintrandom1 at gmail.com>wrote:

>
>
> Add properties that are auto generated when placing a logic block.
>
> Example Add Ray sensor logic block
>
> Adds
> object['HitMat']
> object['HitPos']
> object['Hit']
>
> that can be used to access these properties,  simalar to object.castRay()
>
> but exposed as a property if a box is checked?
>


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