[Bf-committers] 2 axis uniform

David Jeske davidj at gmail.com
Thu Jun 27 01:12:01 CEST 2013


I think if this goes in, it would be nice to have a transform version of
the same concept.

sent via mobile
On Jun 26, 2013 8:25 AM, "Sean Olson" <seanolson at gmail.com> wrote:

> I like it.  It makes it pretty obvious what it does and exposes a very
> hidden feature that I use all the time that has a pretty difficult to
> remember keybind.  (I can never remember if it's ctrl or shift and have to
> experiment every time).
>
> I think your difficult task is probably going to be to find somebody to
> actually code a patch for the widget!
>
> +1
>
> -Sean
>
>
> On Fri, Jun 21, 2013 at 12:08 AM, Neal Connolly <neal at avalian.com> wrote:
>
> > Here's the UI I mocked up for the 2 axis scale tool
> > http://www.pasteall.org/pic/show.php?id=53878
> >  Let me know what you think.
> > Also it would be great if you vertical segment to the cylinder.
> > Thanks,
> > Neal Connolly
> > UI Designer
> > www.avalian.com
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
>
>
> --
> ||------------------ Instant Messengers ----------------------
> ||                     ICQ at 11133295
> ||                 AIM at shatterstar98
> ||  MSN Messenger at shatter98 at hotmail.com
> ||              Yahoo Y! at the_7th_samuri
> ||----------------------------------------------------------------------
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list