[Bf-committers] Multiview branch feedback

Adriano Oliveira adriano.ufrb at gmail.com
Tue Jun 18 02:30:29 CEST 2013


> I haven't used this blender multiview branch and have only skimmed over
> this thread briefly, but it seems to me that it works in a similar way to
> nuke. In nuke, you can set up as many views as you like, and by default,

nodes will apply the same processing to the multiple views in an input
> stream.
>
> Yes.


> It's possible to split off individual views into individual data streams,
> process them independently, and then join them back into the one stream if
> you like,


Only for saved files. I want this for Render Layers also.


> and it's also possible to split individual parameters on nodes so
> you can apply different parameter values to different views. In general
> though, you're passing all views down your comp network together as a
> single data stream.


No, and it is exactly what I am proposing to be implemented.


> There are also additional nodes that specifically deal
> with multiview inputs, for example nodes to change convergence.
>
>
Not at the moment, but is part of what I am requesting.


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