[Bf-committers] Pausing render

Pablo López Soriano kednar at gmail.com
Mon Jun 17 15:46:29 CEST 2013


Hey Knapp, there is a workaround to "pause" the render: export in image
sequence. If you cancel the render you will always have all the rendered
frames saved, and could start another render from the last rendered frame.
Cheers,
Pab.


2013/6/15 Knapp <magick.crow at gmail.com>

> On Sat, Jun 15, 2013 at 10:13 AM, Jürgen Herrmann <shadowrom at me.com>
> wrote:
> > You are right, this might be a cool feature to add. The implementation
> might be tricky though. But Brecht and Thomas are the cycles experts.
> >
> > /Jürgen
>
> I don't know the code but it seems that if you press escape it waits
> until a cycle is over before going onto the next cycle. It would seem
> that you could just disconnect the loop at this point until the user
> wanted to reconnect the loop at that point. Only problem I could see
> would be if the user wanted to end the loop or restart it but that
> should not be hard. You can already work on the data as the cycles
> loop works so I would expect that to be no problem. It seems easy but
> then I don't know the code.
>
>
>
> --
> Douglas E Knapp
>
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