[Bf-committers] Please keep OSL script compatibility
Thomas Dinges
blender at dingto.org
Mon Jun 10 13:21:52 CEST 2013
Hi,
changing the closure name was a step to keep the code consistent.
The toon closures were only experimental before, so I rather not add
file compatibility code for this change. (Not sure this is possible
even, maybe with some code duplication).
Thomas
Am 10.06.2013 13:15, schrieb IRIE Shinsuke:
> Hi Cycles devs,
>
> With Blender 2.66/2.67, I've already used OSL closure specular_toon()
> in several .blend files (e.g. http://www.blendswap.com/blends/view/67827),
> but your recent commit renamed this and broke file compatibility so I
> have to modify many many material node settings in the older .blend
> files... That's very annoying.
>
> To keep the compatibility, could you restore the older name or provide
> it as an alias?
>
> Thanks,
>
--
Thomas Dinges
Blender Developer, Artist and Musician
www.dingto.org
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