[Bf-committers] Import Mesh with VertexColor?

Thomas Volkmann lists at thomasvolkmann.com
Thu Jul 18 17:07:20 CEST 2013


I think the colors we're fxxxed up in meshlab already, but I didn't have time
for further investigation. I'll write a report with example file when my project
is done and I have some time.

cheers,
Thomas

> Campbell Barton <ideasman42 at gmail.com> hat am 18. Juli 2013 um 16:36
> geschrieben:
>
>
> On Thu, Jul 18, 2013 at 4:01 PM, Thomas Volkmann
> <lists at thomasvolkmann.com> wrote:
> > I only have the options that Softimage, Max or FBX-converter can export ->
> > thus
> > I tried evrey possible combination with the collada importer, but no vertex
> > colors (if I opened these .dae in SI or Max the colors are there).
> > I even tried to go through Meshlab and go for PLY. Then I got some colors,
> > but
> > they were all messed up in green and pink.
>
> Then something very bad happened, I checked vertex colors using...
>
> http://people.sc.fsu.edu/~jburkardt/data/ply/ply.html See "skull.ply"
>
> ... and it looks exactly as the preview image linked.
>
> > The 2 hours I tried all this I should have been actually working... :/
>
> I realize this is frustrating, but also to be systematic about what you do.
>
> Try view the PLY in another application(s) - something other then the
> application you exported from which is known to have working format
> support,
> if it works their - report a bug in blenders tracker, if not - the
> export may be invalid.
>
> If you can't test this in other applications you can always make a bug
> report anyway- including the model and an image of how it should look
> then blender devs can check on it.
>
> > cheers,
> > Thomas
> >
> >> Campbell Barton <ideasman42 at gmail.com> hat am 18. Juli 2013 um 03:45
> >> geschrieben:
> >>
> >>
> >> On Thu, Jul 18, 2013 at 3:52 AM, Thomas Volkmann
> >> <lists at thomasvolkmann.com> wrote:
> >> > Hi,
> >> > it's the time of the year again, when I want to use Blender for some
> >> > 'real'
> >> > tasks at work. And as usual I am having huge problems getting my Data
> >> > into
> >> > and
> >> > out of Blender.
> >> > Last time it was Camera animation that I couldn't get into Blender*, this
> >> > time
> >> > I'm using the vertex-colors when importing a mesh into Blender (from
> >> > Softimage
> >> > or Max).
> >> > So my question:
> >> > Am I doing something wrong, or is it just not supported?
> >> >
> >> > Again my usual plea (short version): If Blender wants to take part in
> >> > professional pipelines, the data IO is crucial!
> >> >
> >> > cheers,
> >> > Thomas
> >>
> >> What formats did you test?
> >>
> >> Formats that load vertex colors: Collada, PLY, X3D, VRML
> >> ... probably some others too but I'm sure these ones are supported.
> >>
> > _______________________________________________
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> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
>
>
>
> --
> - Campbell
>


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