[Bf-committers] Simple modifier: deform axis support

Jonathan Williamson jonathan at cgcookie.com
Sat Jul 13 19:58:06 CEST 2013


I guess I don't really follow what you mean?

Here is what I would expect X to do: http://cl.ly/QE02

So that it's bending around the X axis, as if the mesh were paper wrapping
around a cylinder. This is exactly how Y axis behaves.



Jonathan Williamson
http://cgcookie.com


On Sat, Jul 13, 2013 at 1:25 AM, Andrey Dubravin
<andrey.dubravin at gmail.com>wrote:

> Hello!
>
> Jonathan, thanks for reply :)
> By default "bend deform" bend object along Z axis to Y axis. After my
> change, when you set Y it deform along Y to Z. And for X: X to Y. So
> current behaviour is not a bug i think.
> But maybe better add new option specially for bend to set also way of
> deformation not only deform axis?
>
> Thanks.
>
>
> This is great Andrey! Not being a developer I can't speak to the actual
> > patch, but I was able to apply it and test. This is something I've wanted
> > for ages.
> >
> > It seems to give some inconsistent results, though. Using a Torus with
> the
> > origin at the center, with a Bend angle of 120 I get different results
> for
> > the X and Y axis.
> >
> > With the Y axis I get this (which is exactly what I would expect and
> want:
> > http://cl.ly/QBXP
> >
> > But with the X axis (using the same bend angle) I get this:
> > http://cl.ly/QBrk
> >
> > All other deform modes seem to work consistently.
> >
> > Jonathan Williamson
> > http://cgcookie.com
> >
> >
> > On Thu, Jul 11, 2013 at 5:03 AM, Andrey Dubravin
> > <andrey.dubravin at gmail.com>wrote:
> >
> > > Hello!
> > >
> > > I make task from wiki:
> > >
> > >
> >
> http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Simple_Deform_Modifier
> > >
> > > Added XYZ selection for deformation axis for simple modifier.
> > > Changed UI screenshot and patch attached to patch request (#36094).
> > >
> > > Thanks.
> > >
> > > --
> > > Andrey Dubravin
> > > _______________________________________________
> > > Bf-committers mailing list
> > > Bf-committers at blender.org
> > > http://lists.blender.org/mailman/listinfo/bf-committers
> > >
> >
>
>
>
> --
> Andrey Dubravin
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>


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