[Bf-committers] Freestyle branch: Cycles render layer UI broken

IRIE Shinsuke irieshinsuke at yahoo.co.jp
Sun Jan 27 17:26:31 CET 2013


Ah, the render layer list appears if I removed
"bl_options = {'HIDE_HEADER'}" in CyclesRender_PT_layers.

Otherwise, draw() in CyclesRender_PT_layers seems not to be called.

IRIE Shinsuke

13/01/28, IRIE Shinsuke wrote:
> Strange...
>
> Of course I did "make install" and confirmed that ui.py has been
> updated. (The issue (2) indeed has been fixed.)
>
> And I got no error in console.
>
> IRIE Shinsuke
>
> 13/01/27, Bastien Montagne wrote:
>> That’s rather odd… For me it works OK, see http://www.pasteall.org/pic/44360>>
>> I suppose you did make install ? ;)
>>
>> Also, could you have a look to your blender's console, there shoud be some error message here! :)
>>
>> On 27/01/2013 15:34, IRIE Shinsuke wrote:
>>> Thanks, but unfortunately the issue (1) still isn't fixed...
>>> Could you look into it again?
>>>
>>> IRIE Shinsuke
>>>
>>> 13/01/27, Bastien Montagne wrote:
>>>> Hi Irie, and thanks for the report! Should be fixed in r54119. :)
>>>>
>>>> Best regards,
>>>> Bastien
>>>>
>>>> On 27/01/2013 13:35, IRIE Shinsuke wrote:
>>>>> Tamito, in Freestyle build, render layer panel is not correctly shown
>>>>> when using Cycles:
>>>>>
>>>>> (1) Render layer list doesn't appear, so we cannot create a scene that
>>>>>      uses multiple render layers.
>>>>>
>>>>> (2) Label "Layer" is used twice for panel headers.  That's confusing.
>>>>>
>>>>>
>>>>> r54113
>>>>> Ubuntu 12.10
>>>>>
>>>


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