[Bf-committers] Blender does CTD

Sergey Sharybin sergey.vfx at gmail.com
Tue Jan 22 09:09:10 CET 2013


It's not defective, just boolean is not that kind of tool which could
survive all kind of input data.

I do not have crash here on linux and guess it's either something about
precision issue or just another crappyness in msvc's STL. I'll check if my
msvc build crashes next time i'm on windows.


On Tue, Jan 22, 2013 at 2:01 PM, PerfectionCat <sindra1961reborn at yahoo.co.jp
> wrote:

> I reported it to BugTracker, but was closed.
> I wrote an example using Boolean Modifier as a confirmation method.
> However, I do not think that it is a method to confirm and is defective in
> Boolean Modifier.
> What should I do?
>
> CTD is words used among people playing a game in a meaning called "Crash
> To Desktop" well.
>
>
> BugTracker
> [#33957] Blender does CTD
>
> PerfectionCat.
>
>
> ----- Original Message -----
> >From: PerfectionCat <sindra1961reborn at yahoo.co.jp>
> >To: Campbell Barton <ideasman42 at gmail.com>; "bf-committers at blender.org" <
> bf-committers at blender.org>
> >Date: 2013/1/22, Tue 16:10
> >Subject: Re: [Bf-committers] Blender does CTD
> >
> >I see.
> >I report it to BugTracker.
> >
> >I write the procedure that I tested once again.
> >
> >The procedure that I tested is very simple.
> >
> >1. I generate Plane.
> >2. I reproduce formed Plane and turn it a little for the Y-axis.
> >3. I set Boolean Modifier for one Plane. At this time, I appoint other
> Plane.
> >
> >"FACE LOOP ERROR" is recorded when I watch a console screen in this state.
> >
> >PerfectionCat.
> >
> >
> >----- Original Message -----
> >>From: Campbell Barton <ideasman42 at gmail.com>
> >>To: PerfectionCat <sindra1961reborn at yahoo.co.jp>; bf-blender developers
> <bf-committers at blender.org>
> >>Date: 2013/1/22, Tue 16:05
> >>Subject: Re: [Bf-committers] Blender does CTD
> >>
> >>On Tue, Jan 22, 2013 at 6:00 PM, PerfectionCat
> >><sindra1961reborn at yahoo.co.jp> wrote:
> >>> I built in r53981 and tested it, but the result was the same.
> >>> Blender still does CTD.
> >>>
> >>> PerfectionCat.
> >>>
> >>>
> >>> ----- Original Message -----
> >>>>From: PerfectionCat <sindra1961reborn at yahoo.co.jp>
> >>>>To: "bf-committers at blender.org" <bf-committers at blender.org>
> >>>>Date: 2013/1/22, Tue 15:07
> >>>>Subject: [Bf-committers] Blender does CTD
> >>>>
> >>>>Blender does CTD when I operate the next.
> >>>>
> >>>>I make two pieces of intersecting planes first.
> >>>>Then, I appoint the other plane on one plane in Boolean Modifer.
> >>>>At this time, plural "FACE LOOP ERROR" are displayed by a console
> screen.
> >>>>Finally even a remaining plane appoints the other plane in Boolean
> Modifier.
> >>>>At this time, CTD occurs.
> >>>>
> >>>>
> >>>>Environment:
> >>>>Windows XP/32bits SP3
> >>>>msvc9+SCONS
> >>>>
> >>>>Blender version 2.65.9 Rev.53979
> >>>>
> >>>>PerfectionCat.
> >>
> >>These reports really belong in the bug tracker.
> >>
> >>Please report a bug and provide a sample file so someone else can
> >>immediately redo the crash.
> >>
> >>--
> >>- Campbell
> >>
> >>
> >>
> >_______________________________________________
> >Bf-committers mailing list
> >Bf-committers at blender.org
> >http://lists.blender.org/mailman/listinfo/bf-committers
> >
> >
> >
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>



-- 
With best regards, Sergey Sharybin


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