[Bf-committers] Cocoa code for 10.6 and later
Ton Roosendaal
ton at blender.org
Tue Jan 8 20:19:31 CET 2013
Hi,
I'm a noob in this Cocoa ObjC stuff...
Previous commit from Jens makes compiling on 10.8 with 10.6 Deploy target the HiDPI feature not work.
This does work:
http://projects.blender.org/scm/viewvc.php/trunk/blender/intern/ghost/intern/GHOST_WindowCocoa.mm?root=bf-blender&r1=53663&r2=53662&pathrev=53663
But now it doesnt compile in 10.6 natively.
I probably need two more changes;
Add this in the @interface section
- (NSRect)convertRectToBacking;
And/or make the interface section like:
@interface CocoaOpenGLView (NSOpenGLSurfaceResolution)
-Ton-
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Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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