[Bf-committers] Linux package maintainers

Prashant Sohani prashant.sohani at gmail.com
Thu Jan 3 13:26:02 CET 2013


Again, given the strictness of the no-bundling-policy followed by some
distros such as Fedora, whose list of allowed exceptions is so countably
tiny, there seems to be little room for progress on those fronts.
A quick excerpt from the Fedora wiki which catches my attention:
"why can't these changes go back to the upstream for the library? Why isn't
this library forked and released in such a way that others can benefit from
the changes as well?"

If we answer those two questions in the context of Blender, maybe more
maintainers will be ready to allow bundled libs for their operating systems.


On 3 January 2013 17:42, Patrick Shirkey <pshirkey at boosthardware.com> wrote:

>
> On Thu, January 3, 2013 8:22 pm, Ton Roosendaal wrote:
> > Hi,
> >
> > Yes it's two clicks away from the frontpage, and google lists it as first
> > entry.
> > It's not about that we don't provide the data or don't communicate, it's
> > about trying to bridge the gaps between our and their communities.
> >
> > Blender users/devs here who are using Gentoo, Archlinux, Fedora, Ubuntu,
> > etc could reach out and give some help. That's all :)
> >
>
> The list of complaints seem to be that they don't like the versioning
> methodology for the bleeding edge releases and they don't like the bundled
> libs (with unclear licenses) and copious amounts of patches that this fast
> moving project requires to keep it moving forward. However if they don't
> want to apply patches and maintain a separate tree they shouldn't be
> complaining about the bundled libs.
>
> The licensing issue should be very easy to solve. It seems the bullet
> approach solves the issue with bundled libs and patches?
>
>
>
>
> > -Ton-
> >
> > ------------------------------------------------------------------------
> > Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
> > Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands
> >
> > On 3 Jan, 2013, at 3:44, Diego H. Borghetti wrote:
> >
> >> And the link:
> >>
> >> http://www.blender.org/download/source-code/
> >>
> >> Just go to www.blender.org -> Download Blender and then click on
> "Source
> >> Code".
> >>> From that page you also can access all the others versions.
> >>
> >> On Wed, 2 Jan 2013 14:43:57 -0700
> >> Dan Eicher <dan at trollwerks.org> wrote:
> >>
> >>> On Wed, Jan 2, 2013 at 2:06 PM, Thomas Dinges <blender at dingto.org>
> >>> wrote:
> >>>
> >>>> The sources are here: http://download.blender.org/source
> >>>
> >>>
> >>> Wait, so what's the issue again?
> >>>
> >>> ...though perhaps there should be a link from the 'Download Blender'
> >>> page
> >>> because if you clink that link and it's not there then it must not
> >>> exist.
> >>>
> >>> The only other arch complaint I see is about the letter suffixes (which
> >>> do
> >>> indeed wreck havoc on packaging systems) but that was discussed in
> >>> depth
> >>> previously.
> >>>
> >>> Dan
> >>> _______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>
> >>
> >> --
> >>                      Diego
> >> _______________________________________________
> >> Bf-committers mailing list
> >> Bf-committers at blender.org
> >> http://lists.blender.org/mailman/listinfo/bf-committers
> >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
>
> --
> Patrick Shirkey
> Boost Hardware Ltd
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