[Bf-committers] Proposed default margin increase for baked textures
Jonathan Williamson
jonathan at cgcookie.com
Sun Feb 24 19:40:40 CET 2013
+1 for the increased default margin as well from me.
On Feb 24, 2013, at 3:29 AM, Knapp <magick.crow at gmail.com> wrote:
> On Sun, Feb 24, 2013 at 1:17 AM, Metalliandy666 at googlemail.com
> <metalliandy666 at googlemail.com> wrote:
>> Bake panel> Margin #px :)
>>
>> On 23 Feb 2013, at 21:24, Knapp <magick.crow at gmail.com> wrote:
>>
>>> On Sat, Feb 23, 2013 at 8:30 PM, Sean Olson <seanolson at gmail.com> wrote:
>>>> +1 from me too - I always bump that level up to a min of 16. I could see
>>>> less if your UV's were really packed in tight, but 16 or higher usually is
>>>> what does the trick for killing nasty seams for me. One less thing to
>>>> worry about for most cases would be great.
>>>>
>>>> -Sean
>>>
>>> Where do you set that?
>>>
>>>
>>> --
>>> Douglas E Knapp
>
> Ah, thanks. I see my problem. I have been only working in cycles for
> some time but this panel only shows up with internal render. PS
> someone working the manual might want to point that fact out.
>
> --
> Douglas E Knapp
>
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