[Bf-committers] Proposed default margin increase for baked textures

Jonathan Williamson jonathan at cgcookie.com
Sun Feb 24 19:40:40 CET 2013


+1 for the increased default margin as well from me. 

On Feb 24, 2013, at 3:29 AM, Knapp <magick.crow at gmail.com> wrote:

> On Sun, Feb 24, 2013 at 1:17 AM, Metalliandy666 at googlemail.com
> <metalliandy666 at googlemail.com> wrote:
>> Bake panel> Margin #px :)
>> 
>> On 23 Feb 2013, at 21:24, Knapp <magick.crow at gmail.com> wrote:
>> 
>>> On Sat, Feb 23, 2013 at 8:30 PM, Sean Olson <seanolson at gmail.com> wrote:
>>>> +1 from me too - I always bump that level up to a min of 16.  I could see
>>>> less if your UV's were really packed in tight, but 16 or higher usually is
>>>> what does the trick for killing nasty seams for me.  One less thing to
>>>> worry about for most cases would be great.
>>>> 
>>>> -Sean
>>> 
>>> Where do you set that?
>>> 
>>> 
>>> --
>>> Douglas E Knapp
> 
> Ah, thanks. I see my problem. I have been only working in cycles for
> some time but this panel only shows up with internal render. PS
> someone working the manual might want to point that fact out.
> 
> -- 
> Douglas E Knapp
> 
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