[Bf-committers] Proposed default margin increase for baked textures
magick.crow at gmail.com
Sun Feb 24 10:29:57 CET 2013
On Sun, Feb 24, 2013 at 1:17 AM, Metalliandy666 at googlemail.com
<metalliandy666 at googlemail.com> wrote:
> Bake panel> Margin #px :)
> On 23 Feb 2013, at 21:24, Knapp <magick.crow at gmail.com> wrote:
>> On Sat, Feb 23, 2013 at 8:30 PM, Sean Olson <seanolson at gmail.com> wrote:
>>> +1 from me too - I always bump that level up to a min of 16. I could see
>>> less if your UV's were really packed in tight, but 16 or higher usually is
>>> what does the trick for killing nasty seams for me. One less thing to
>>> worry about for most cases would be great.
>> Where do you set that?
>> Douglas E Knapp
Ah, thanks. I see my problem. I have been only working in cycles for
some time but this panel only shows up with internal render. PS
someone working the manual might want to point that fact out.
Douglas E Knapp
Creative Commons Film Group, Helping people make open source movies
with open source software!
Massage in Gelsenkirchen-Buer:
Please link to me and trade links with me!
Open Source Sci-Fi mmoRPG Game project.
More information about the Bf-committers