[Bf-committers] [PATCH] Avoiding '//' in Includes

Dalai Felinto dfelinto at gmail.com
Fri Feb 22 18:46:04 CET 2013


I think it was simply a typo. Fixed on rev. 54763.
Thanks for the report fix ;)

--
Dalai

2013/2/22 Jochen Schmitt <Jochen at herr-schmitt.de>:
> Hello,
>
> unfortunately, I have to find out that the most recent relase of rpmbuild in
> Fedora Rawhide has an issue with '//' in includes. Therefor I have
> create the following simple patch:
>
> diff -up blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp.dbg blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
> --- blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp.dbg  2013-02-22 16:29:56.783083071 +0100
> +++ blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp      2013-02-22 16:32:35.832668869 +0100
> @@ -33,7 +33,7 @@ subject to the following restrictions:
>  #include "KX_GameObject.h"
>
>  #include "BulletSoftBody/btSoftBody.h"
> -#include "BulletSoftBody//btSoftBodyInternals.h"
> +#include "BulletSoftBody/btSoftBodyInternals.h"
>  #include "BulletSoftBody/btSoftBodyHelpers.h"
>  #include "LinearMath/btConvexHull.h"
>  #include "BulletCollision/Gimpact/btGImpactShape.h"
>
> Best Regards:
>
> Jochen Schmitt
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