[Bf-committers] [PATCH] Avoiding '//' in Includes
Jochen Schmitt
Jochen at herr-schmitt.de
Fri Feb 22 18:40:31 CET 2013
Hello,
unfortunately, I have to find out that the most recent relase of rpmbuild in
Fedora Rawhide has an issue with '//' in includes. Therefor I have
create the following simple patch:
diff -up blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp.dbg blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp
--- blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp.dbg 2013-02-22 16:29:56.783083071 +0100
+++ blender-2.66/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp 2013-02-22 16:32:35.832668869 +0100
@@ -33,7 +33,7 @@ subject to the following restrictions:
#include "KX_GameObject.h"
#include "BulletSoftBody/btSoftBody.h"
-#include "BulletSoftBody//btSoftBodyInternals.h"
+#include "BulletSoftBody/btSoftBodyInternals.h"
#include "BulletSoftBody/btSoftBodyHelpers.h"
#include "LinearMath/btConvexHull.h"
#include "BulletCollision/Gimpact/btGImpactShape.h"
Best Regards:
Jochen Schmitt
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