[Bf-committers] Weight paint: display unreferenced verts in black instead of blue ?

Campbell Barton ideasman42 at gmail.com
Fri Feb 22 05:10:47 CET 2013


On Fri, Feb 15, 2013 at 8:09 PM, Gaia <gaia.clary at machinimatrix.org> wrote:
> On 14.02.2013 17:27, Brecht Van Lommel wrote:
>> I agree entirely that it is difficult to see those vertices and that a
>> way to visualize them better would be great. But I think that such a
>> visualization tool should make no distinction between zero and no
>> weight vertices.
>>
>>> Ok, i hear you telling me i can use the "clean weights" tool and be
>>> happy. But what
>>> if i intentionally WANT to have some weights to be set close to zero (or
>>> even zero) ?
>>> Then cleaning the weights might ruin my weight maps.
>> But do you really want a vertex weight set to zero and have the vertex
>> still be part of the group? What is the purpose of that, how is that
>> useful?
>>
>> The way I see it is that from the user point of view there is no
>> difference between zero and no weight vertices. If exportes export
>> them differently then we should fix the exporters or the API rather
>> than exposing that difference in the UI.
>>
>> Brecht.
>
> Well, yes, i have to fully agree with you here.
>
> If Blender would remove zero weighted verts from the
> vertex group i do not complain at all. Actually this would
> give us the nice extra feature that a mix brush with weight
> set to 0.0 would be a nice way to clean up the vertex group
> visually :)
>
> So i am all positive to let blender remove zero weighted
> verts from the vertex group AND display unreferenced
> verts in black as ideasman's patch implements it.
>
> -gaia-

Committed r54741. see weight paint options panel under: Show Zero Weights


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