[Bf-committers] Snap to face projection fix

Campbell Barton ideasman42 at gmail.com
Wed Feb 20 01:45:43 CET 2013


On Wed, Feb 20, 2013 at 8:36 AM, Jeroen Hoolmans <jhoolmans at gmail.com> wrote:
> Hey guys,
>
> I noticed a recent fix ( http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=54675 ) causing the surrounding vertices to partially getting projected on the surface. This might look good when projecting a plane onto a surface but is very annoying during retopology sessions in my opinion. The old behaviour was more useful in my opinion (without the entire mesh to be projected, I'm glad that got fixed).
>
> --
> Jeroen Hoolmans

Hi Jeroen,
Good point, you rarely want partially projected verts, committed
r54679, now it projects all verts within the PET radius.


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