[Bf-committers] Rigify addon causes error, error, error,....
chadf at triularity.org
Mon Feb 18 09:38:26 CET 2013
This question probably has already be discussed, but are there any
plans to implement an addon deployment like mozilla applications
(firefox/thunderbird/seamonkey 2.x) uses where the client (blender)
can just browse a central http://addons.blender.org/ site (or
something) and with a click or two, install/upgrade what they want.
Then there would be few (or none) bundled by default. And if they are
bundled, they would act as defaults (i.e. only if that plugin hasn't
already been installed for the user, regardless of versions). Then
newer addons could be published without needing to align with the
blender release cycle.
Making sure already installed ones are compatible with potential
internal blender changes will still be an issue. But if addon
deployers (assuming more than just core blender developers could
maintain these addons) would keep what versions of blender that each
of their addons (by version) are compatible with. From that a single
metafile could be generate automatically/daily/whatever for blender to
download/check (with user consent) automatically when it detects a
different blender version installed.
Maybe .bap (Blender Addon Package) files (which are just zipfiles)? =)
And I assume python can be used [client side] to do all this, as-is,
and that resorting to trying a [much?] harder C implementation could
On Sun, Feb 17, 2013 at 11:28 PM, Knapp <magick.crow at gmail.com> wrote:
>> Is there some way that we could rework addon loading such that local
>> versions of addons (e.g. in .config/blender/x.x/scripts/addons)
>> override and take precedence over official repo versions? That way it
>> is easy to have local versions of addons. With a lot of addons that
>> might seem pointless, but with Rigify it's actually an important
> Why not make the official version a dumby/empty that then seeks to
> load a version. Then just load up the one you want.
> Douglas E Knapp
> Creative Commons Film Group, Helping people make open source movies
> with open source software!
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