[Bf-committers] Blender developers meeting minutes - February 102013
Tamito KAJIYAMA
rd6t-kjym at asahi-net.or.jp
Fri Feb 15 01:14:56 CET 2013
Hi,
> - Freestyle: no news... but still possible.
Here are some quick updates:
Most of the comments and suggestions in the first round of code review by core
Blender developers have already been addressed, largely through a number of
patch contributions from Bastien Montagne (thanks again).
The Freestyle Python API updates are the only remaining major to-do item.
I have just committed a major revision to address code review comments
concerning the Python API. I still need some more API updates, but I feel like
the most time-consuming part is done.
As soon as the Python API improvements are finished, I am going to ask for
another round of code review in view of the trunk merger in the 2.67 release.
With best regards,
--
KAJIYAMA, Tamito <rd6t-kjym at asahi-net.or.jp>
-----Original Message-----
From: Ton Roosendaal
Sent: Sunday, February 10, 2013 3:58 PM
To: bf-blender developers
Cc: editors at blendernation.com
Subject: [Bf-committers] Blender developers meeting minutes - February 102013
Hi all,
Here's notes from today's meeting in irc.freenode.net #blendercoders:
1) Upcoming 2.66 release
- Main release showstopper is problems with Cycles GPU rendering for 32 bits systems. Brecht van Lommel and Sergey Sharybin will
work on this the next few days.
- Bug tracker has enough issues to keep fixing, but no (other) showstoppers are there. Assuming the Cycles topic gets handled, we'll
call for a Release Candidate on wednesday.
- Next sunday meeting we'll review the results of the RC release and decide on an actual release day.
2) Other projects, targets for 2.67
- Freestyle: no news... but still possible.
- Ton Roosendaal will work on a nice C implementation (+ Py access) for Pie menus.
- Brecht: Current Cycles roadmap: SSS, 'Ubershader', Displacement, Volumes, and then Baking.
- Stuart Broadfoot will work on Cycles hair closure and a minimum pixel width.
- Proposals are being reviewed for Rigid Body Constraints editing and visualization.
- Sergey will work on tools for more automatic motion tracking.
- Antonis Riakiotakis: will further work on texture paint:
http://wiki.blender.org/index.php/User:Psy-Fi/Texture_Paint
- Campbell Barton now has a 3d printer, he already works with Dolf Veenvliet on good tools to help 3D print designers.
- Ton will work on cleanup of .blend file read/write flagging. This should enable 'template files' for example (like having multiple
startups).
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
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