[Bf-committers] Weight paint: display unreferenced verts in black instead of blue ?

Campbell Barton ideasman42 at gmail.com
Thu Feb 14 03:04:01 CET 2013


On Thu, Feb 14, 2013 at 12:32 PM, Gaia <gaia.clary at machinimatrix.org> wrote:
> Hi;
>
> This is about weight painting in blender compared to
> weight painting in Maya:
>
> In Maya:
>
> Maya displays locations in black if the corresponding verts
> are NOT member of the active vertex group. All  other parts
> are displayed as usual (blue to red)
>
> Maya also supplies a delete from group brush which allows
> to remove verts from the current vertex group.
>
> Both features are very intuitive and easy to use as far as i
> can tell after playing a bit with it.
>
> ====
>
> In blender:
>
> Vertices which are not in the active vgroup and zero weighted
> vertices are both displayed in blue. The only method (that i know)
> to find out which verts are members of the current
> vertex group is:
>
> - go to edit mode
> - unselect all verts
> - select all verts from the current vertex groups.
>
> If you want to know which verts are weighted to 0:
>
> - go to weight paint mode
> - enable vertex select mask
>
> Now you can see all verts in the groups displayed as yellow
> dots. If you want to remove verts from the group:
>
> - go back to edit mode
> - select the verts you want to remove
> - remove from current group
>
> ====
>
> What do you think about adding such a feature to Blender as well ?
>
> cheers,
> Gaia

What is the reason you are concerned with which vertex is in a group or not?

The typical work-flow for blender treats zero weighted verts the same
as verts which aren't in the group.
You can do your weight painting, then run 'Clean' tool to remove zero
weight verts (to be a little more efficient).


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