[Bf-committers] Feature request - "Copy Render Layer"

Bartek Skorupa (priv) bartekskorupa at bartekskorupa.com
Sat Feb 2 14:10:22 CET 2013

You're right. It should be called "Duplicate Render Layer". I didn't think about it this way. I'll change it.
I'll also try to figure out a way to "Copy/Paste" render layers between scenes or files. My goal here would be to make it work the same as when we copy/paste nodes.
Desired behavior would be like this:

Select render layer, then click COPY, open another scene or another file and hit PASTE.
What do you think about it?

I think this kind of behavior would be easier to handle by users than "appending" render layers as it is in "Import Render Layers" add-on.
You don't always know all render layers by heard, so probably anyway before running "Imposrt Render Layers" you'd want to open the source file, right? Just to be sure if you import what you want.


Bartek Skorupa


On 1 lut 2013, at 23:53, PabloVazquez.org <venomgfx at gmail.com> wrote:

> Hi,
> Great script Bartek! Although I think the name should be "Duplicate
> RenderLayer" instead. "Copy" gives me the feeling it would copy it to the
> buffer for later paste, like materials/textures menu does (which would be
> great indeed!)
> About copying renderlayers between files/scenes, I've been waiting for this
> since always. But I always forget to poke the devs about it.
> Now, working on Tube, I needed it a lot. Bassam was kind enough to make a
> quick addon for this.
> Import RenderLayers Addon:
> http://www.pasteall.org/39351
> Incredibly useful, it lets you append RenderLayers from another file.
> The only limitation right now due to the lack of time, is that right now it
> only imports the renderlayers from the first scene, it should let you
> choose from which scene to append the renderlayers from. Any awesome python
> hacker to jump in and help?
> Once we have that, I believe this addon should be included in Blender
> trunk, perhaps even enabled by default.
> Cheers!
> --
> Pablo Vazquez
> CG Artist - Blender Foundation Certified Trainer
> Twitter: http://twitter.com/venomgfx
> Blender Network: http://blendernetwork.org/member/pablo-vazquez
> E-mail: contact at pablovazquez.org
> Website: http://www.pablovazquez.org
> On Fri, Feb 1, 2013 at 5:31 PM, Juan Pablo Bouza <jpbouza at hotmail.com>wrote:
>> Hi!!
>> Moreover, I think that there should be an option to copy a render layer
>> from one scene to another one....
>> In many cases you need to do exact copies of render layers throughout many
>> scenes. Currently the only way to do this is to create an empty scene with
>> the render layer settinga, and then you have to start appending the objects
>> from the animation scene.
>>> From: bartekskorupa at bartekskorupa.com
>>> Date: Fri, 1 Feb 2013 23:15:23 +0100
>>> To: bf-committers at blender.org
>>> Subject: [Bf-committers] Feature request - "Copy Render Layer"
>>> I am missing a little feature that shouldn't be very hard to implement,
>> especially that I was able to create a simple add on that does exactly what
>> I am looking for.
>>> When creating render layers we have the option to add new render layer,
>> remove render layer, but what is missing is the ability to make the exact
>> copy of existing render layer.
>>> It would help in many cases, like when you want to add new render layer
>> where you'd like to change just one setting comparing to the render layer
>> that already exists.
>>> As I mentioned at the beginning I created a simple add on that does it.
>> It adds a button in the render layers panel. The button executes the
>> operator that creates exact copy of selected render layer.
>>> I could simply ask for including this add on to blender, but I think
>> such feature shouldn't be implemented via add-on, but on a "higher level".
>> What do you think?
>>> Here's the code:
>>> http://www.pasteall.org/39349
>>> http://cg.bartekskorupa.com/copy-render-layer/
>>> Cheers
>>> Bartek Skorupa
>>> www.bartekskorupa.com
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