[Bf-committers] 3D cursor hiding in paint modes
ton at blender.org
Sat Dec 14 13:06:46 CET 2013
Blender's viewport was designed to have this 3d cursor. It's a functional part of the design, used in many ways. It's not a user preference, and certainly not something we can make optional.
Whether individuals "like" that design or not is really not relevant. What counts is how to make the best out of the feature to have it function well. Or change the design if it doesn't.
I can't repeat it often enough: you will always regret adding options or preference settings to hide weak aspects in design. Just don't. Fix the design, or live with it. We got enough todo :)
Ton Roosendaal - ton at blender.org - www.blender.org
Chairman Blender Foundation - Producer Blender Institute
Entrepotdok 57A - 1018AD Amsterdam - The Netherlands
On 14 Dec, 2013, at 10:20, Campbell Barton wrote:
> @Jonathan - its not clear to me what you're proposing.
> (hiding in what context exactly?)
> In general, I don't think adding an extra option for this is a good
> idea, its been suggested before quite a few times (by users on
> But think this just adds an extra setting for the user to have to
> manage, and could get confusing if newer users open someone elses file
> with the 3D cursor hidden.
> When painting I can see it could get in the way, but when you go into
> editmode then probably you'd want it to show again, and having to do
> this manually when switching modes is no good IMHO.
> On Sat, Dec 14, 2013 at 2:56 AM, Jonathan Williamson
> <jonathan at cgcookie.com> wrote:
>> I'm pulling down the updates now to test, but it's my initial thought that
>> a switch to turn off the 3D cursor would be more ideal. This would help
>> prevent people from inadvertently using the cursor, or trying to use the
>> cursor and not understanding why it's not showing.
>> Jonathan Williamson
>> On Thu, Dec 12, 2013 at 9:40 PM, Antony Riakiotakis <kalast at gmail.com>wrote:
>>> Hi Campbell, indeed this was slightly hasty on my part. An alternative
>>> might be an explicit switch to turn it off, just like we offer for
>>> individual axis or grid? It can get annoying and in the way sometimes.
>>> Bf-committers mailing list
>>> Bf-committers at blender.org
>> Bf-committers mailing list
>> Bf-committers at blender.org
> - Campbell
> Bf-committers mailing list
> Bf-committers at blender.org
More information about the Bf-committers