[Bf-committers] BONE which turned inside out

Campbell Barton ideasman42 at gmail.com
Fri Dec 13 04:28:09 CET 2013


We had a bug report recently where the same effect happens if the
camera has a negative scale.

This could be detected (is_negative_m4), to draw it correctly, Since
we already do this with objects.

However negative scaled bones are likely to cause problems elsewhere,
IMHO its OK to have slightly odd drawing as a hint that you do
something really unsupported (or at least likely not to work as you
would want).

For example (assuming you wanted a flipped bone) constraints
CopyRotation and TrackTo, will remove flipping.

On Fri, Dec 13, 2013 at 12:27 PM, PerfectionCat
<sindra1961reborn at yahoo.co.jp> wrote:
> Hi, devs.
>
> Because I understood a cause, I report it.
> Flip is drawn when I give scale of Bone a negative value with POSE mode.
>
> PerfectionCat
>
>
> ----- Original Message -----
>>From: PerfectionCat <sindra1961reborn at yahoo.co.jp>
>>To: bf-blender developers <bf-committers at blender.org>
>>Date: 2013/12/13, Fri 10:18
>>Subject: Re: [Bf-committers] BONE which turned inside out
>>
>>Hi, devs.
>>
>>This phenomenon confirmed that it occurred in blender-2.69-9b932c1-win32.zip of the daily build.
>>
>>
>>PerfectionCat
>>
>>
>>----- Original Message -----
>>>From: PerfectionCat <sindra1961reborn at yahoo.co.jp>
>>>To: bf-blender developers <bf-committers at blender.org>
>>>Date: 2013/12/13, Fri 10:13
>>>Subject: Re: [Bf-committers] BONE which turned inside out
>>>
>>>Hi, devs.
>>>
>>>Excuse me.
>>>This phenomenon occurred in the build of the morning of yesterday.
>>>
>>>PerfectionCat
>>>
>>>----- Original Message -----
>>>>From: PerfectionCat <sindra1961reborn at yahoo.co.jp>
>>>>To: bf-blender developers <bf-committers at blender.org>
>>>>Date: 2013/12/13, Fri 10:09
>>>>Subject: Re: [Bf-committers] BONE which turned inside out
>>>>
>>>>Hi, devs.
>>>>
>>>>I put an image on PasteAll.
>>>>
>>>>
>>>>http://www.pasteall.org/pic/63904
>>>>
>>>>PerfectionCat
>>>>
>>>>
>>>>----- Original Message -----
>>>>>From: PerfectionCat <sindra1961reborn at yahoo.co.jp>
>>>>>To: "bf-committers at blender.org" <bf-committers at blender.org>
>>>>>Date: 2013/12/13, Fri 10:02
>>>>>Subject: [Bf-committers] BONE which turned inside out
>>>>>
>>>>>Hi, devs.
>>>>>
>>>>>I have a question to ask you.
>>>>>Bone of Armature which a normal reverses is drawn.
>>>>>It is painted pictures definitely when I make EDIT mode, but BONE which turned inside out is drawn with the OBJECT mode.
>>>>>This phenomenon does not occur in the build of the morning of yesterday.
>>>>>
>>>>>Is it the function that or is new whether this is malfunction?
>>>>>
>>>>>
>>>>>Windows XP/SP3 32bits
>>>>>msvc9+SCONS
>>>>>
>>>>>PerfectionCat
>>>>>_______________________________________________
>>>>>Bf-committers mailing list
>>>>>Bf-committers at blender.org
>>>>>http://lists.blender.org/mailman/listinfo/bf-committers
>>>>>
>>>>>
>>>>>
>>>>_______________________________________________
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>>>>
>>>>
>>>>
>>>_______________________________________________
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>>>
>>>
>>_______________________________________________
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>>
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-- 
- Campbell


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