[Bf-committers] Add-ons in Blender for commercial services

Bastien Montagne montagne29 at wanadoo.fr
Wed Aug 28 08:50:15 CEST 2013


Why not (once code is ready of course) allow its embedment under the 
"commercial services" terms (provided Octane is ready to accept the 
conditions)?

On 28/08/2013 00:28, Thomas Dinges wrote:
> 2 points speak against this:
>
> 1) Octane is commercial. There would be no benefit for the majority of
> Blender users (like>99% I bet) , because they don't have a commercial
> Octane license.
> The plugin is not just Python code, it's a lot of C++ code which would
> also make the binary bigger.
>
> 2) The Plugin is still in beta and the code (I got a copy from Otoy),
> still needs quite some cleanups imo.
>
> On a side note, we also don't bundle Luxrender, Yafaray... plugins (I
> don't know the reasons for that though).
>
> Am 28.08.2013 00:10, schrieb Sam Vila:
>> Hi, looks like Octane Render just published all the source code and the
>> necessary stuff for the Blender Foundation to be able to integrate this
>> directly into the trunk. Are you aware about that? If so... why not doing
>> it? This is a good chance to show that Blender is also able to deal with
>> commercial third parties in a much professional relationship. Otoy just did
>> his work, looks like now the ball is in the Blender Foundation side.
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>


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