[Bf-committers] Sculpt stroke questions

Roberto Roch thisroomthatikeep at gmail.com
Sat Aug 24 16:50:22 CEST 2013


We already have a 'Front Faces Only' option in the brush presets.
Can the modification be done to that and activated in the brush presets
that need it, so we can leave brushes like Inflate working as they are now?


On 24 August 2013 16:41, Jonathan Williamson <jonathan at cgcookie.com> wrote:

> In most cases I agree, this would be a good change. However one case where
> it would cause problems is using the inflation brush on thin objects (like
> fingers) to fatten them. You really want to inflat in all directions, not
> just one side at a time. This tends to lead to lumpiness.
>
> On Saturday, August 24, 2013, Hadrien Brissaud wrote:
>
> > I don't see any scenario where one would like the backfacing vertices to
> be
> > affected by brush strokes, but that's just me. Thanks a lot for fixing
> > this, I'll test and report sometime later.
> >
> > Hadrien
> >
> >
> > On 24 August 2013 13:31, Antony Riakiotakis <kalast at gmail.com
> <javascript:;>>
> > wrote:
> >
> > > Yes.
> > >
> > > The standard brush should be fixed in current svn. However brushes such
> > as
> > > the clay strips brush behave weird due to the plane offset issue and
> the
> > > fact that the "front faces only option is not always enabled". This
> last
> > > part is left to the user but the first part should be fixed in the
> code.
> > > The point of this question is to make sure there are no legitimate
> > reasons
> > > to take back facing vertices into account when calculating the sculpt
> > > plane.
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>
> --
> Jonathan Williamson
> http://cgcookie.com
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