[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [59028] trunk/blender/source/blender/ modifiers/intern/MOD_weightvg_util.c: Fix #36417: vertex weight mix modifier crash with texture mask and subsurf modifier
Bastien Montagne
montagne29 at wanadoo.fr
Thu Aug 8 22:37:53 CEST 2013
Tsst… Don't even have time fix my own bugs! :P Thanks Brecht, anyway.
Yet I wonder how such an issue could get unnoticed for so long... Always
amazes me! And sorry for the bug.
On 08/08/2013 22:35, Brecht Van Lommel wrote:
> Revision: 59028
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=59028
> Author: blendix
> Date: 2013-08-08 20:35:19 +0000 (Thu, 08 Aug 2013)
> Log Message:
> -----------
> Fix #36417: vertex weight mix modifier crash with texture mask and subsurf modifier
> preceding it, was writing past end of array.
>
> Modified Paths:
> --------------
> trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c
>
> Modified: trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c
> ===================================================================
> --- trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c 2013-08-08 19:04:28 UTC (rev 59027)
> +++ trunk/blender/source/blender/modifiers/intern/MOD_weightvg_util.c 2013-08-08 20:35:19 UTC (rev 59028)
> @@ -135,6 +135,7 @@
> /* See mapping note below... */
> MappingInfoModifierData t_map;
> float (*v_co)[3];
> + int numVerts = dm->getNumVerts(dm);
>
> /* Use new generic get_texture_coords, but do not modify our DNA struct for it...
> * XXX Why use a ModifierData stuff here ? Why not a simple, generic struct for parameters ?
> @@ -145,9 +146,9 @@
> t_map.map_object = tex_map_object;
> BLI_strncpy(t_map.uvlayer_name, tex_uvlayer_name, sizeof(t_map.uvlayer_name));
> t_map.texmapping = tex_mapping;
> - v_co = MEM_mallocN(sizeof(*v_co) * num, "WeightVG Modifier, TEX mode, v_co");
> + v_co = MEM_mallocN(sizeof(*v_co) * numVerts, "WeightVG Modifier, TEX mode, v_co");
> dm->getVertCos(dm, v_co);
> - tex_co = MEM_callocN(sizeof(*tex_co) * num, "WeightVG Modifier, TEX mode, tex_co");
> + tex_co = MEM_callocN(sizeof(*tex_co) * numVerts, "WeightVG Modifier, TEX mode, tex_co");
> get_texture_coords(&t_map, ob, dm, v_co, tex_co, num);
> MEM_freeN(v_co);
>
>
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