[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [58802] trunk/blender/source/blender: Fix [#36265]: Smoke doesn't work if domain object has negative scale.

Campbell Barton ideasman42 at gmail.com
Thu Aug 1 14:29:04 CEST 2013


Are you sure this is correct?
The old code was using ob->size too, but not sure this is right.

Its not common to use the object scale directly for anything besides
the animation system since there may be constraints/parenting changing
the final scale.

With negative scale normally its best to check by using
is_negative_m4(ob->obmat), (in most cases you don't care which axis is
negative).

if you really need the scale from the object you can use
mat4_to_loc_rot_size(loc, rot, size, ob->obmat) and use the scale from
that.

On Thu, Aug 1, 2013 at 10:09 PM, Miika Hamalainen <blender at miikah.org> wrote:
> Revision: 58802
>           http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=58802
> Author:   miikah
> Date:     2013-08-01 12:09:12 +0000 (Thu, 01 Aug 2013)
> Log Message:
> -----------
> Fix [#36265]: Smoke doesn't work if domain object has negative scale.
>
> Modified Paths:
> --------------
>     trunk/blender/source/blender/blenkernel/intern/smoke.c
>     trunk/blender/source/blender/editors/space_view3d/drawobject.c
>     trunk/blender/source/blender/editors/space_view3d/drawvolume.c
>
> Modified: trunk/blender/source/blender/blenkernel/intern/smoke.c
> ===================================================================
> --- trunk/blender/source/blender/blenkernel/intern/smoke.c      2013-08-01 03:58:22 UTC (rev 58801)
> +++ trunk/blender/source/blender/blenkernel/intern/smoke.c      2013-08-01 12:09:12 UTC (rev 58802)
> @@ -259,7 +259,10 @@
>                 zero_v3_int(sds->base_res);
>                 copy_v3_v3(sds->cell_size, size);
>         }
> -       mul_v3_v3(size, ob->size);
> +       /* apply object scale */
> +       for (i = 0; i < 3; i++) {
> +               size[i] = fabs(size[i] * ob->size[i]);
> +       }
>         copy_v3_v3(sds->global_size, size);
>         copy_v3_v3(sds->dp0, min);
>
> @@ -272,21 +275,21 @@
>         /* define grid resolutions from longest domain side */
>         if (size[0] >= MAX2(size[1], size[2])) {
>                 scale = res / size[0];
> -               sds->scale = size[0] / ob->size[0];
> +               sds->scale = size[0] / fabs(ob->size[0]);
>                 sds->base_res[0] = res;
>                 sds->base_res[1] = (int)(size[1] * scale + 0.5f);
>                 sds->base_res[2] = (int)(size[2] * scale + 0.5f);
>         }
>         else if (size[1] >= MAX2(size[0], size[2])) {
>                 scale = res / size[1];
> -               sds->scale = size[1] / ob->size[1];
> +               sds->scale = size[1] / fabs(ob->size[1]);
>                 sds->base_res[0] = (int)(size[0] * scale + 0.5f);
>                 sds->base_res[1] = res;
>                 sds->base_res[2] = (int)(size[2] * scale + 0.5f);
>         }
>         else {
>                 scale = res / size[2];
> -               sds->scale = size[2] / ob->size[2];
> +               sds->scale = size[2] / fabs(ob->size[2]);
>                 sds->base_res[0] = (int)(size[0] * scale + 0.5f);
>                 sds->base_res[1] = (int)(size[1] * scale + 0.5f);
>                 sds->base_res[2] = res;
>
> Modified: trunk/blender/source/blender/editors/space_view3d/drawobject.c
> ===================================================================
> --- trunk/blender/source/blender/editors/space_view3d/drawobject.c      2013-08-01 03:58:22 UTC (rev 58801)
> +++ trunk/blender/source/blender/editors/space_view3d/drawobject.c      2013-08-01 12:09:12 UTC (rev 58802)
> @@ -7053,18 +7053,15 @@
>                                 mul_mat3_m4_v3(ob->imat, viewnormal);
>                                 normalize_v3(viewnormal);
>
> -                               /* set dynamic boundaries to draw the volume */
> -                               p0[0] = sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0];
> -                               p0[1] = sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1];
> -                               p0[2] = sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2];
> -                               p1[0] = sds->p0[0] + sds->cell_size[0] * sds->res_max[0] + sds->obj_shift_f[0];
> -                               p1[1] = sds->p0[1] + sds->cell_size[1] * sds->res_max[1] + sds->obj_shift_f[1];
> -                               p1[2] = sds->p0[2] + sds->cell_size[2] * sds->res_max[2] + sds->obj_shift_f[2];
> -
> -                               /* scale cube to global space to equalize volume slicing on all axises
> +                               /* set dynamic boundaries to draw the volume
> +                                * also scale cube to global space to equalize volume slicing on all axises
>                                  *  (its scaled back before drawing) */
> -                               mul_v3_v3(p0, ob->size);
> -                               mul_v3_v3(p1, ob->size);
> +                               p0[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0]) * fabs(ob->size[0]);
> +                               p0[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1]) * fabs(ob->size[1]);
> +                               p0[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2]) * fabs(ob->size[2]);
> +                               p1[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_max[0] + sds->obj_shift_f[0]) * fabs(ob->size[0]);
> +                               p1[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_max[1] + sds->obj_shift_f[1]) * fabs(ob->size[1]);
> +                               p1[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_max[2] + sds->obj_shift_f[2]) * fabs(ob->size[2]);
>
>                                 if (!sds->wt || !(sds->viewsettings & MOD_SMOKE_VIEW_SHOWBIG)) {
>                                         smd->domain->tex = NULL;
>
> Modified: trunk/blender/source/blender/editors/space_view3d/drawvolume.c
> ===================================================================
> --- trunk/blender/source/blender/editors/space_view3d/drawvolume.c      2013-08-01 03:58:22 UTC (rev 58801)
> +++ trunk/blender/source/blender/editors/space_view3d/drawvolume.c      2013-08-01 12:09:12 UTC (rev 58802)
> @@ -461,7 +461,7 @@
>                                 glTexCoord3d((points[i * 3 + 0] - min[0]) * cor[0] / size[0],
>                                              (points[i * 3 + 1] - min[1]) * cor[1] / size[1],
>                                              (points[i * 3 + 2] - min[2]) * cor[2] / size[2]);
> -                               glVertex3f(points[i * 3 + 0] / ob->size[0], points[i * 3 + 1] / ob->size[1], points[i * 3 + 2] / ob->size[2]);
> +                               glVertex3f(points[i * 3 + 0] / fabs(ob->size[0]), points[i * 3 + 1] / fabs(ob->size[1]), points[i * 3 + 2] / fabs(ob->size[2]));
>                         }
>                         glEnd();
>
> @@ -474,7 +474,7 @@
>                                 glTexCoord3d((points[i * 3 + 0] - min[0]) * cor[0] / size[0],
>                                              (points[i * 3 + 1] - min[1]) * cor[1] / size[1],
>                                              (points[i * 3 + 2] - min[2]) * cor[2] / size[2]);
> -                               glVertex3f(points[i * 3 + 0] / ob->size[0], points[i * 3 + 1] / ob->size[1], points[i * 3 + 2] / ob->size[2]);
> +                               glVertex3f(points[i * 3 + 0] / fabs(ob->size[0]), points[i * 3 + 1] / fabs(ob->size[1]), points[i * 3 + 2] / fabs(ob->size[2]));
>                         }
>                         glEnd();
>                 }
>
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-- 
- Campbell


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