[Bf-committers] Performance improvements and compilers
Jürgen Herrmann
shadowrom at me.com
Sat Apr 27 17:10:05 CEST 2013
Hi Ton,
Thank you, I'll try them. There's good news from NVidia too.
I contacted the cuda reg dev team and they said that cuda 5.5 will be released in a few months with support for vc2012.
I am a bit lost with this nasty windows 8 crash right now and I'm trying to get into Win32 and ghost more deeply in order to fix it.
Jürgen
Am 27.04.2013 um 16:18 schrieb Ton Roosendaal <ton at blender.org>:
> Hi,
>
> That's promising news!
>
> A lot of demo files are collected here:
> http://download.blender.org/demo/test/test260.tgz
>
> We use them for regression testing, not performance. But it's a nice collection in general.
>
> We also published some extra demos for 2.61
> http://download.blender.org/demo/test/demos261-2.zip
>
> -Ton-
>
> ------------------------------------------------------------------------
> Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
> Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
>
> On 26 Apr, 2013, at 23:55, Jürgen Herrmann wrote:
>
>> Hi there,
>>
>> I just ran a comparative test render with cycles on two different builds of blender r56315.
>> One compiled with VC 2008 and one compiled with VC 2012.
>>
>> Simple scene with a high detail character
>>
>> VC 2008: 18 Minutes 33 seconds
>> VC 2012: 16 Minutes 06 seconds
>>
>> All on CPU, no CUDA yet.
>> I'd really like a benchmark for blender in order to compare physics, rendering and other features. Is there any?
>>
>> By the way, the builds are both x64, the vs 2012 build was done with /arch:AVX and GHOST SDL instead of GHOST Win32 because of the odd crashing issue on Win 8.
>>
>> Both builds and the prerequisite libs can be downloaded at my site: http://shadowrom.de
>>
>> Best regards
>> Jürgen
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