[Bf-committers] Blender online

Campbell Barton ideasman42 at gmail.com
Fri Apr 26 17:58:05 CEST 2013


This could be approached from a bit of a different direction then
whats being discussed (unless I missed something).

We had Verse and I used it once, it was novel but 2 people editing the
same mesh at once IMHO is not so useful.
But collaborative text document editing can be really great so -
theres something to be said for supporting this kind of use case.


Id suggest to first add support for reloading libraries while blender runs,
this is often requested feature (requested for every open-movie) and
we even support this in the game engine, so it should be possible to
support.

After this is supported it can be extended to work for individual
datablocks, and eventually have some clever support for syncing
datablocks over a network for eg.


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