[Bf-committers] GSoC 2013 - Motion Tracking
sergey.vfx at gmail.com
Thu Apr 25 19:06:58 CEST 2013
Feel free to contact me directly via e-mail or IRC :)
As for working schedule, i'm not so much up to it, better to hear Ton's
On Thu, Apr 25, 2013 at 8:16 PM, Joseph Mansfield <sftrabbit at gmail.com>wrote:
> Thanks for the lists of project ideas! They sound very interesting. I'll
> read that tutorial soon and have a go with motion tracking in Blender, and
> I'm sure I'll get a much better idea about what each of the ideas will
> involve. I'll also take a look at some the code to whet my appetite!
> If I want to discuss motion tracking in Blender, should I email you or
> somebody else directly or continue to use this mailing list? I can of
> course join the IRC channel as well.
> I should be up-front about my time commitments; I currently have a trip
> planned for a week at the end of July or beginning of August. Given that I
> promise to work *extra-specially hard*, is this likely to be an issue? I
> may be able to work during the trip or it might not even happen at all, but
> I hope the possibility of it doesn't ruin my hopes of doing this.
> Thanks again,
> Joseph Mansfield
> On 25 April 2013 13:20, Sergey Sharybin <sergey.vfx at gmail.com> wrote:
> > Hey!
> > I've got this list of things to be done in motion tracker by hand:
> > http://wiki.blender.org/index.php/User:Nazg-gul/TODO#Motion_Tracking
> > It's actually sorted by priority. Apart from keyframe selection (which
> > currently working on) you could choose any.
> > There're also some ideas i've collected for GSoC students there:
> > This could also inspire you on other project you'd like to work on, and
> > you're free to propose it! :)
> > As for getting into motrack in blender, there's quite nice tutorial from
> > Andrew Price at
> > also some tutors at cgcookie i think. Let me know if you'll need help
> > getting familiar with motrack in blender.
> > On Thu, Apr 25, 2013 at 4:31 PM, Joseph Mansfield <sftrabbit at gmail.com
> > >wrote:
> > > Hi,
> > >
> > > I am very interested in submitting a project proposal to help out with
> > > improving and enhancing Blender as part of Google Summer of Code 2013.
> > > found out about GSoC last year but had unfortunately missed the
> > application
> > > deadline, so I'm happy to have another chance.
> > >
> > > I am currently studying for a Computer Science with Artificial
> > Intelligence
> > > masters degree at the University of York in the UK. I am pretty
> > > knowledgeable about C++, and I am pleased to be among the top users who
> > > frequent under the C++ tag at Stack Overflow (
> > > http://stackoverflow.com/users/150634/sftrabbit). I also have a fair
> > > of
> > > experience with Python and Blender itself and an interest in areas such
> > as
> > > graphics, computer vision, and game development, so I feel that I'm
> > > suited to working on Blender. I have been looking for an opportunity to
> > > contribute to open source software and this seems to be a great way to
> > > so.
> > >
> > > I have previous working experience from a yearlong industrial placement
> > at
> > > Philips Research Cambridge, where I worked on projects involving
> > > development, GPS tracking, and web development.
> > >
> > > Next year is the final year of my degree, and my dissertation will
> > involve
> > > computer vision and machine learning. The essence of it is that I will
> > > extracting depth information from 360 degree video to display on a
> > virtual
> > > reality headset. Because of this, I feel like the motion tracking
> > > functionality of Blender would be a great area for me to work on to
> > > more insight into computer vision.
> > >
> > > I would be grateful for any advice anybody might have on choosing a
> > > specific motion tracking project and submitting a proposal. I will be
> > > familiarising myself with the existing functionality over the next few
> > > days.
> > >
> > > Thanks for the opportunity,
> > > Joseph Mansfield
> > > _______________________________________________
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> > >
> > --
> > With best regards, Sergey Sharybin
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With best regards, Sergey Sharybin
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