[Bf-committers] Blender developers meeting minutes, April 21 2013
martin.felke at t-online.de
Sun Apr 21 22:52:54 CEST 2013
> On a related side note, I've been working on python bindings for voro++ so
> if this lib gets bundled with blender...
> It's taking a bit longer than I originally anticipated translating their
> (wonky) C++ api into something nice to use from python but I have it ~70%
> complete. Mostly I've been taking a single class, running it through
> pybindgen and then cleaning up the generated code by hand before adding it
> to the main bindings lib.
do you plan to do a "full" python binding to voro++ ? (Every class,
every function and so on ?)
A year ago or so i already made a (partial) python binding to voro++ for
the Blender Destructability Editor using cython,
it was merely a simple one liner call to do it (with cython installed)
Here in my Blender Destructability Editor is a readme how to do it with
Furthermore i have the python/cython bindings i created here
along with the necessary setup.py and voronoi.pyx files (created by me,
those specify how to "bind" the functions from C/C++ to python.
Maybe this can help you ease up your task.
Martin / scorpion81
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